G12 RACE DESIGN MANUAL

DATA STRUCTURE All the information that used for maintaining the R12 Race game are stored in Data Space. DATA SPACE SPECIFICATION: General Data: Level Number: 0x100 Cars Number: 0x101 Score: 0x103:0x102 Game Space data: Top Row of LCD 0x110 - 0x117 Bottom Row of LCD 0x210 - 0x217 Note: one data space stores one cell of the information for the LCD. REGISTER SPECIFICATION Timer: Counter r2 counter2 r3 counter3 r4 secCount r5 counter20 r6 counter22 r7 counter23 r8 secCount2 r9 Register: Tenthousands r10 thousands r11 hundreds r12 tens r13 units r14 Keypad: temp r16 temp2 r17 col r18 row r19 ask r20 result r21 del_lo r22 del_hi r23 data r24
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